This left me only Visual Studio to do iOS development. I was expecting more limitations on a Visual Studio side, not on the IDE owned by Xamarin. The biggest surprise was that Xamarin Studio didn't support iOS projects on Windows. ![]() I thought I could do development including UI design in either Visual Studio or Xamarin Studio and only deploy the app on a Mac hardware to do a check on device. ![]() I was experimenting with cross-platform development for some time but it's only yesterday I tried to compile my code for iOS.
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